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New In ZBrush 3.1Core FeaturesSculptPaintZApplink V3ZBrush 3 Movie

PAINT
ZBrush 3.1 releases you from the restrictions of traditional software, giving you the freedom to create the same way you have since you picked up your first crayon. Paint directly on your model, on your canvas, or directly on a texture map you wrap to your model; switch seamlessly between ZBrush and your favorite image editing software. The options are as infinite as your imagination.

ZApplink V2 Poly Painting Cavity Masking
Z App Link V2 Poly Painting Cavity Masking
Integrate your image editing software into your ZBrush workflow. Use Photoshop's layer mask, to mask parts of your ZBrush canvas, save and load views, create layers, generate a character sheet with all views of your model, and that's just the beginning Paint directly onto your model. If you like, you can transfer all your detail to a texture map when you've finished painting Achieve real-world effects of timeworn cracks and weatherworn crevices. Cavity masking allows you to automatically mask fine recesses so your work only affects the highest or lowest point of your model's surface
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