ZClassroom is now playable on your mobile devices.
Fresh from the hugely successful release of Mass Effect 3, the character art team is back for another interview!  This time around they talk about how they upped the ante for this final installment in the epic series, taking the game’s visuals to even greater heights. Read the interview
Lorem ipsum dolor sit amet, consectetur adipiscing elit. Sed sed velit in ligula aliquam eleifend. Suspendisse eleifend vehicula lobortis. Phasellus pellentesque orci id leo varius quis pellentesque ante congue. Mauris massa ipsum, tincidunt nec ornare ornare, tempus vitae odio. Aenean condimentum aliquam dui vitae dapibus. Read the interview
See how the unusual inhabitants of Barsoom were created and the role that ZBrush played in bringing Disney’s spectacular production to the big screen. Pixologic takes you behind the scenes with an in-depth double-header interview with Scott Patton of Legacy Effects and Kevin Hudson of Double Negative.
Veteran ZBrushCentral artist Tsvetomir Georgiev (aka PSTCHOART), takes full advantage of the newest features offered in ZBrush 4R2b. Using FiberMesh for hair, and the power of the BPR rendering system, this entire image is created inside ZBrush 4R2b.

Visit Tsvetomir's thread at ZBrushCentral.