Welcome To ZBrush
From ZBrush Info
Welcome to ZBrush. ZBrush is a unique application written by artists for artists. The company behind ZBrush is committed to the cause of digital art tools for artists.
ZBrush 3 continues our development of artist-friendly digital art tools. We have:
- boosted ZBrush's speed
- added real-time shadows, real-time material capture and render (MatCap),
- full 3D sculpting and texturing with alphas and textures,
- advanced ‘digital clay’ with up to one billion polygons using HD geometry,
- real-time posing with ZBrush's Transpose functionality,
- perspective camera,
- 2D / 2.5D /3D mesh projections,
- mesh retopologizing,
- topology/cavity/color based maskings,
- one-click turntable recording and quicktime export,
- support for 32 and 64 bit systems,
- mutithreaded support for up to 256 processors,
- and more.
Some of our New Features include:
- Transpose: The Sculptor's Posing Solution
- Mesh Extraction: Fast, Simple Mesh Creation Tool
- Real-Time Shadows While Sculpting
- Layers: Non-Linear Sculpting
- SubTools: Multiple Object Support
- HD Geometry: Near Unlimited Polygon Count
- Local Subdivision: Put Geometry Where You Need It
- New Brushes
- Wrap Mode: Create Tileable Geometry
- Gravity: Sculpt With Forces Of Nature
- Lazy Mouse: Get More Control Over Your Sculpting
- Topology Tools
- PolyPainting: Easy, Fast, Direct Texture Painting
- ZApp Link v2
- MatCap: Real-time Material Capture Tool
- Cavity masking: Preserve Fine Detail While Texture Painting
- Customize Your UI
- Macros: Automate ZBrush Actions
- User Defined Start Up Textures, Alphas and Materials
- Perspective Camera
- New Movie Palette
- Poseable Symmetry
3 years in the making, ZBrush 3 sets out to unleash the 'artist within' and create an environment that is an extension of your own creativity.
We have refined, tested, and refined again every feature. We hope you enjoy The Next Step.
The Pixologic Team
