Uv Groups

From ZBrush Info

Jump to: navigation, search

UV Groups will create a new group for each UV section of the model that is in a unique UV region. The image to left shows UV regions inside of the Maya UV Editor.

UV Groups are very important to Multi Displacement 3.



To Learn About Auto Groups Click Here.

To Learn About Group Visible Click Here.

To Learn About Material Groups Click Here.

Personal tools
Editing ZBrushInfo