Tutorial:ZProject
From ZBrush Info
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Introduction
Click here to download the movie.
In this tutorial by Sebastien Legrain we will look at how you can use the ZProject brush to transfer sculpting information from one mesh to another mesh.
Learn more about the ZProject Brush click here.
We begin with a base mesh that we want to transfer to another mesh. We will call this the Source Sculpt.
Here is the mesh we want to project our previous head into. He will call this the Target Sculpt.
Make sure your Target Sculpt is selected and in edit mode on the canvas. Press Tool: SubTool: Append and choose your Source Sculpt from the popup.
Press Transform: Transperancy
- Select the ZProject Brush from the Brush Palette.
- Set its elevation to 100.
- Press ZAdd on the Shelf.
- Hold Alt down while sculpting on the surface of your Target Sculpt. This will, basically, push your Target Sculpt backwards till it encounters the Source Sculpt. Depending on your own setup you may not have to press Alt or toggle Zsub on.
We are nearly finished. The hair is done, the eyes, the nose, the mouth.
Our finished Target Sculpt. The Source Sculpt has been hidden from view.
