Topological Masks
From ZBrush Info
tag: topological masking, topological mask, topological masks, transpose
Topological masking allows you to create masks that flow along a model's geometry. For most models, this makes it easy to mask limbs, fingers, etc.
To create a topological mask you must be have either Move, Scale or Rotate selected on the shelf. Topological masks are designed to work in conjunction with Transpose.
Click here for a link to a movie about Topological Masking
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To Create a Topological Mask
- Select Move on the shelf
- Press CTRL and click and drag along the surface of the model.
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A Visual Example
- Ensure Transform:Edit is active and one of the Move Scale, or Rotate modes are active.
- Ctrl-click-drag on a small portion of your model's unmasked surface.
- The mask will follow the line you drag out.
- When you release the mouse button, the edge of the mask will be smoothed. More smoothing can be applied by Ctrl-clicking on a masked portion of the surface.
To Learn About Masking Click Here.
To Learn About Masking Controls Click Here.


