Palette Controls
From ZBrush Info
- Buttons are shown as a light gray raised object. Pressing a button causes something to happen.
- Switches are interface items that can be turned on and off. When off, the switch is shown as dark gray. When on, it is orange.
- Sliders allow you to set a ranged value. They show the current setting as a number next to the slider’s title, and also show where it fits within the range by a small indicator at the bottom of the slider. The minimum value is to the left, and the maximum value is to the right.
- In the Render palette, click in the 3D Shading slider and drag to the left to set a value of 50. The slider value will update as you move the slider.
- You can also set a slider value without dragging simply by clicking in it and then typing the value that you want. Click the 3D Shading slider and type 100.
Subpalettes
In order to further help with organization, many palettes contain menus, also known as sub-palettes. These menus contain controls that are all related to a specific task within the palette’s more generalized categorization.
- In the Render palette, click the word “Antialiasing”.
Clicking on a menu’s name will expand or collapse it.
- Open all of the menus within the Render palette. Move the pointer into any blank space within the palette. When it changes to up-and-down arrows, click and drag up.
Palettes can sometimes get to be so long that they go off the bottom of the screen. By dragging within empty space in the palette, you can slide its contents to reveal the hidden items.


