Lighting and MatCap Materials
From ZBrush Info
As MatCap materials are based on light maps - image maps that create the lighting environment - they are not affected by the lighting set in the Light palette. However, for Best Renders, you may wish to set up some lighting so that shadows are rendered correctly.
To Learn About Shadows Click Here.
To Learn About Changing The Light Direction Click Here.
To Learn About Saving Lights Click Here.
To Learn About Loading Lights Click Here.
To Learn About Light Modifiers Click Here.
To Learn About Global Light Mapping Click Here.
To Learn About Types of Lights Click Here.
To Learn About Placing Lights Click Here.
