Auto Groups with Uvs
From ZBrush Info
A new option has been added in the Polygroups menu: Auto Groups With UV. It creates a polygroup based on the UV shells of the model. This function is different from the UV groups which create polygroups based on the different UV spaces. (between 0 and 1, 1 and 2, etc.)
Create polygroups based on a multi UVs model:
- Load or import a model which has different UV shells.
- Optionally, switch in Frame view (Shift+F).
- In the Tool >> Polygroups menu, click on the Auto Groups with UV button: ZBrush automatically create different Polygroups, visible when the Frame is enable.
