Creating a Hotkey to Hide Part of Your Model
By Ryan Kingslien in tips-N-tricks | 1 comment

Hello. In this tutorial we will look at how you can use a macro to create a hotkey for hiding part of your model.
We will use topological masking instead of polygroups because they are fast and easy to use on the fly. I can quickly create a mask that represents the area I want to hide by pressing R, then CTRL + click and drag on the surface.
You can learn more about topological masks here.
In this tutorial we will use a macro to do the following:
- Invert the mask
- Hide the unmasked parts of the model
- Return us to Draw mode
Creating the Macro
- First, start off with a mask on your model. For a humanoid character, press R for rotate and then hold CTRL down and click and drag from the pectorial muscle to the bicep. This should leave the arms unmasked
- Start the macro recording by pressing Macro: New Macro
- Press Tool: Masking: Inverse
- Press Tool: Masking: HidePt
- Press Transform: Draw Pointer or Draw on the top shelf
- Finish the macro by pressing Macro: End Macro
- Save it in the ZBrush root directories ZStartup/Macros/Misc folder
Creating the Hotkey
- Hold CTRL and click on the macro in the Macro palette
- Immediately press the hotkey or combo you want assigned. In my case, I pressed CTRL and “H” to assign CTRL+H to it
- Store the hotkeys for later use by pressing Preference: Hotkeys: Store
And there you have it. You know have a hotkey that will take the mask you have created and use it to hide part of your model. I find this very useful when working on the torso of my models or the insides of individual legs.
Happy ZBrushing!
Ryan
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Santis | Mar 19, 2008 | Reply
Thanks, exactly what I needed