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	<title>Comments on: Background Reference Part 2: Blocking In Your Sculpt</title>
	<link>http://www.pixologic.com/blogs/ryan/2008/02/06/background-reference-part-2-blocking-in-your-sculpt/</link>
	<description>Sculpt. Paint. Create with ZBrush</description>
	<pubDate>Wed, 20 Aug 2008 08:29:34 +0000</pubDate>
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		<title>By: Nightwoodwolf</title>
		<link>http://www.pixologic.com/blogs/ryan/2008/02/06/background-reference-part-2-blocking-in-your-sculpt/#comment-376</link>
		<dc:creator>Nightwoodwolf</dc:creator>
		<pubDate>Tue, 12 Feb 2008 19:17:54 +0000</pubDate>
		<guid>http://www.pixologic.com/blogs/ryan/2008/02/06/background-reference-part-2-blocking-in-your-sculpt/#comment-376</guid>
		<description>thank you Ryan</description>
		<content:encoded><![CDATA[<p>thank you Ryan</p>
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		<title>By: Ryan Kingslien</title>
		<link>http://www.pixologic.com/blogs/ryan/2008/02/06/background-reference-part-2-blocking-in-your-sculpt/#comment-375</link>
		<dc:creator>Ryan Kingslien</dc:creator>
		<pubDate>Tue, 12 Feb 2008 18:50:42 +0000</pubDate>
		<guid>http://www.pixologic.com/blogs/ryan/2008/02/06/background-reference-part-2-blocking-in-your-sculpt/#comment-375</guid>
		<description>Nightwoodwolf - I mapped mine to CTRL+X.  Check out &lt;a href="http://www.pixologic.com/docs/index.php/Custom_Hotkeys" rel="nofollow"&gt;this&lt;/a&gt; page to learn how to assign hotkeys.

The preferences for Transperancy are in Preferences: Draw.  You can learn more &lt;a href="http://www.pixologic.com/docs/index.php/Transperancy" rel="nofollow"&gt;here.&lt;/a&gt;</description>
		<content:encoded><![CDATA[<p>Nightwoodwolf - I mapped mine to CTRL+X.  Check out <a href="http://www.pixologic.com/docs/index.php/Custom_Hotkeys" rel="nofollow">this</a> page to learn how to assign hotkeys.</p>
<p>The preferences for Transperancy are in Preferences: Draw.  You can learn more <a href="http://www.pixologic.com/docs/index.php/Transperancy" rel="nofollow">here.</a></p>
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		<title>By: Nightwoodwolf</title>
		<link>http://www.pixologic.com/blogs/ryan/2008/02/06/background-reference-part-2-blocking-in-your-sculpt/#comment-368</link>
		<dc:creator>Nightwoodwolf</dc:creator>
		<pubDate>Mon, 11 Feb 2008 23:42:55 +0000</pubDate>
		<guid>http://www.pixologic.com/blogs/ryan/2008/02/06/background-reference-part-2-blocking-in-your-sculpt/#comment-368</guid>
		<description>great technique Ryan .. i really like the fact of sculpting with reference in the background .. sometimes comes really handy specially with projection .. i have 2 question for you tho  . how can you turn on/off transparency using hotkey without going to the transform menu .. i know it says X next to the command in the menu but that turns my X Symmetry on and off .. also is there any way i can adjust the transparency level ?

thank you  .. and waiting for more</description>
		<content:encoded><![CDATA[<p>great technique Ryan .. i really like the fact of sculpting with reference in the background .. sometimes comes really handy specially with projection .. i have 2 question for you tho  . how can you turn on/off transparency using hotkey without going to the transform menu .. i know it says X next to the command in the menu but that turns my X Symmetry on and off .. also is there any way i can adjust the transparency level ?</p>
<p>thank you  .. and waiting for more</p>
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		<title>By: Ryan Kingslien</title>
		<link>http://www.pixologic.com/blogs/ryan/2008/02/06/background-reference-part-2-blocking-in-your-sculpt/#comment-367</link>
		<dc:creator>Ryan Kingslien</dc:creator>
		<pubDate>Mon, 11 Feb 2008 17:08:04 +0000</pubDate>
		<guid>http://www.pixologic.com/blogs/ryan/2008/02/06/background-reference-part-2-blocking-in-your-sculpt/#comment-367</guid>
		<description>Thanks Joel and Danny.  

Enslaver, I will make sure that video gets up early this week.  

Best,

Ryan</description>
		<content:encoded><![CDATA[<p>Thanks Joel and Danny.  </p>
<p>Enslaver, I will make sure that video gets up early this week.  </p>
<p>Best,</p>
<p>Ryan</p>
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		<title>By: ENSLAVER</title>
		<link>http://www.pixologic.com/blogs/ryan/2008/02/06/background-reference-part-2-blocking-in-your-sculpt/#comment-355</link>
		<dc:creator>ENSLAVER</dc:creator>
		<pubDate>Sat, 09 Feb 2008 13:04:36 +0000</pubDate>
		<guid>http://www.pixologic.com/blogs/ryan/2008/02/06/background-reference-part-2-blocking-in-your-sculpt/#comment-355</guid>
		<description>Hi, great video series, did I miss one about the simple lines on the reference images? I can't seem to find it on your blog :)</description>
		<content:encoded><![CDATA[<p>Hi, great video series, did I miss one about the simple lines on the reference images? I can&#8217;t seem to find it on your blog <img src='http://www.pixologic.com/blogs/ryan/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /></p>
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		<title>By: Danny</title>
		<link>http://www.pixologic.com/blogs/ryan/2008/02/06/background-reference-part-2-blocking-in-your-sculpt/#comment-336</link>
		<dc:creator>Danny</dc:creator>
		<pubDate>Thu, 07 Feb 2008 08:24:26 +0000</pubDate>
		<guid>http://www.pixologic.com/blogs/ryan/2008/02/06/background-reference-part-2-blocking-in-your-sculpt/#comment-336</guid>
		<description>Thankyou Ryan, what a great method this is.  I will give this a try.  This was a area I avoided in Zbrush as it seemed too akward to do, looks like its posible asfer all.  Be great to do this for the whole body.</description>
		<content:encoded><![CDATA[<p>Thankyou Ryan, what a great method this is.  I will give this a try.  This was a area I avoided in Zbrush as it seemed too akward to do, looks like its posible asfer all.  Be great to do this for the whole body.</p>
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		<title>By: Joel</title>
		<link>http://www.pixologic.com/blogs/ryan/2008/02/06/background-reference-part-2-blocking-in-your-sculpt/#comment-332</link>
		<dc:creator>Joel</dc:creator>
		<pubDate>Thu, 07 Feb 2008 03:00:13 +0000</pubDate>
		<guid>http://www.pixologic.com/blogs/ryan/2008/02/06/background-reference-part-2-blocking-in-your-sculpt/#comment-332</guid>
		<description>Hey Ryan, 
This is a fantastic way of breaking down the planes of the face. Awesome work, I can't wait to try it out. 
One thing that's been bothering me for a while is finding a better way of defining the profile of a sculpt in zbrush, this gets us so much closer to how you'd do it in real clay.
Thanks again, great blog!</description>
		<content:encoded><![CDATA[<p>Hey Ryan,<br />
This is a fantastic way of breaking down the planes of the face. Awesome work, I can&#8217;t wait to try it out.<br />
One thing that&#8217;s been bothering me for a while is finding a better way of defining the profile of a sculpt in zbrush, this gets us so much closer to how you&#8217;d do it in real clay.<br />
Thanks again, great blog!</p>
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