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	<title>Comments on: ZAppLink: Adding Texture</title>
	<link>http://www.pixologic.com/blogs/ryan/2008/01/07/zapplink-adding-texture/</link>
	<description>Sculpt. Paint. Create with ZBrush</description>
	<pubDate>Mon, 08 Sep 2008 11:10:37 +0000</pubDate>
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		<title>By: Sergio Carreiras</title>
		<link>http://www.pixologic.com/blogs/ryan/2008/01/07/zapplink-adding-texture/#comment-182</link>
		<dc:creator>Sergio Carreiras</dc:creator>
		<pubDate>Tue, 08 Jan 2008 16:54:26 +0000</pubDate>
		<guid>http://www.pixologic.com/blogs/ryan/2008/01/07/zapplink-adding-texture/#comment-182</guid>
		<description>Hi Ryan I do have bouth CDs, but never got the hang on it. I know they are excelent resources and I will dive on.
But Why there is a diference from ZB and Photoshop on the brightness and contrast screen views. Images i work on Zb always shows very dull in Photoshop.

Thank you</description>
		<content:encoded><![CDATA[<p>Hi Ryan I do have bouth CDs, but never got the hang on it. I know they are excelent resources and I will dive on.<br />
But Why there is a diference from ZB and Photoshop on the brightness and contrast screen views. Images i work on Zb always shows very dull in Photoshop.</p>
<p>Thank you</p>
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		<title>By: Ryan Kingslien</title>
		<link>http://www.pixologic.com/blogs/ryan/2008/01/07/zapplink-adding-texture/#comment-178</link>
		<dc:creator>Ryan Kingslien</dc:creator>
		<pubDate>Mon, 07 Jan 2008 22:01:32 +0000</pubDate>
		<guid>http://www.pixologic.com/blogs/ryan/2008/01/07/zapplink-adding-texture/#comment-178</guid>
		<description>Sergio, You will still want to make your canvas large or zoom into the model for fine detailing of the texture but I find that the standard size is good for most texturing.

Have you seen Meat's illustration DVD here:
http://www.zbrushcentral.com/zbc/showthread.php?t=30968

He has some great info in his zbrush 3.1 dvd too.  

I do have plans, however, to explore some images in ZBrush 3, too.  :)

r</description>
		<content:encoded><![CDATA[<p>Sergio, You will still want to make your canvas large or zoom into the model for fine detailing of the texture but I find that the standard size is good for most texturing.</p>
<p>Have you seen Meat&#8217;s illustration DVD here:<br />
<a href="http://www.zbrushcentral.com/zbc/showthread.php?t=30968" rel="nofollow">http://www.zbrushcentral.com/zbc/showthread.php?t=30968</a></p>
<p>He has some great info in his zbrush 3.1 dvd too.  </p>
<p>I do have plans, however, to explore some images in ZBrush 3, too.  <img src='http://www.pixologic.com/blogs/ryan/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>r</p>
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		<title>By: Sergio Carreiras</title>
		<link>http://www.pixologic.com/blogs/ryan/2008/01/07/zapplink-adding-texture/#comment-176</link>
		<dc:creator>Sergio Carreiras</dc:creator>
		<pubDate>Mon, 07 Jan 2008 17:25:31 +0000</pubDate>
		<guid>http://www.pixologic.com/blogs/ryan/2008/01/07/zapplink-adding-texture/#comment-176</guid>
		<description>Hi Ryan, great tut. Zapplink is my new best friend.
Question: As long Im im polypaint mode there is no problem with the photoshop image resolutions Right?
A Favor? can you make a tut on rendering in Zbrush a highres ilustration? and why is the images created in ZB are so dark in Photoshop?</description>
		<content:encoded><![CDATA[<p>Hi Ryan, great tut. Zapplink is my new best friend.<br />
Question: As long Im im polypaint mode there is no problem with the photoshop image resolutions Right?<br />
A Favor? can you make a tut on rendering in Zbrush a highres ilustration? and why is the images created in ZB are so dark in Photoshop?</p>
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