ZBrush User Stories: John Carter (part 2)

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Pixologic is pleased to bring you the second half of our two-part series of John Carter interviews. In this part we spoke with Kevin Hudson from Double Negative. His team took the concept art created by Legacy Effects and performed the digital wizardry that brought the movies characters and creatures to life.

Click here to read part two of John Carter with Kevin Hudson of Double Negative
If you missed part one, you can read Scott Patton’s installment here.

Environment Sculpting with David Lesperance

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The Gnomon Workshop has recently released a new video from tutorial from veteran artist David Lesperance. “Environment Sculpting” gives an in-depth look at David’s workflow when designing environments. He uses ZBrush to sculpt rocks with DynaMesh, create vines using ZSpheres, and more. This lecture is essential if you need to brush up on your environment creating skills.

David Lesperance has a degree in fine arts and has been working as an environment artist in CG entertainment industry for nearly 8 years. He is currently working with Microsoft and the 343 industry team on Halo 4. A few of his past projects include Mortal Kombat DC, Tony Hawk Ride, StarCraft 2, and Diablo 3, WoW Cataclysm, and the StarCraft projects (as part of Blizzard Entertainment’s cinematic division).

To purchase “Environment Sculpting with David Lesperance,” visit The Gnomon Workshop

An Evening with the Experts using ZBrush 4R3

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BlueGFX, one of our resellers in the UK, is hosting a user group meeting on April 19th in London. “An Evening with the Experts using ZBrush 4R3″ will be featuring David Richardson (3D Generalist/Character Artist, Climax Games) and Maximilian-Gordon Vogt (Modeler, Framestore) as well as a presentation from Hitachi Data Systems. The event is free, but there is currently a waitlist. Sign up now for your chance to get in!

An Evening with the Experts using ZBrush 4R3
Cubic Theatre
Covent Garden Piazza

WC2 E7BB London
United Kingdom
Thursday, 19 April 2012
Doors at 5:30pm
Visit EventBrite.co.uk to register for the event.

ZBrush and l’Ecorché

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Veteran ZBrush artist Michael Defeo is getting close to releasing his anatomy app that is sure to help both digital and traditional sculptors. Due to be released at his booth at Spectrum Live in Kansas City, Missouri the weekend of May 18-20, “l’Ecorché: Classical Anatomy for Artists” will be available on iPad, iPhone, and Mac desktops with eventual development for Android and PC desktop platforms.

Michael thanks ZBrush and its community of artists for making this app possible.
“I am building what I feel is a groundbreaking anatomy study tool. It’s an app called l’Ecorché: Classical Anatomy for Artists, and without ZBrush this app would not be possible. Originally developed as a personal reference tool for my courses with anatomy expert Scott Eaton (who, in fact, I met through the Pixologic Educational portal), this application has grown from a simple sculpture for the iPad into a fully-developed application for iPad, iPhone, Mac desktop and eventually Andriod and PC desktop platforms.”

We’re definitely excited for the release of l’Ecorché! Keep an eye on Michael’s website, md3dinc.com, for updates on the release.

User Group Meeting: Pixologic and Gnomon School of Visual Effects

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Join us on Thursday, March 22nd for a Pixologic user group meeting with guests Bryan Wynia, Sam Sharit and Danny Williams. Bryan and Sam will be sharing their speed sculpting process, quickly blocking out character sculpts for conceptual and skill building purposes. This process is great for production in addition to developing your skills as a sculptor and designer. Danny Williams will be presenting a live demo sharing his process for quickly designing characters and creatures with ZBrush.

Schedule
6:30 pm — 7:00 pm: Meet and Greet
7:00 pm — 8:00 pm: Lunch Crunch (Bryan Wynia and Sam Sharit)
8:15 pm — 9:15 pm: Danny Williams

Where
Gnomon School of Visual Effects
1015 N. Cahuenga Blvd. Hollywood, CA 90038
View Map

For more information about the event and the presenters, visit our User Group Meeting page.

ZBrush Workshops: Introduction to ZBrush

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The folks over at ZBrush Workshops have just added an additional seven hours of content covering the new additions to ZBrush 4R3. With over 38 hours total of content, this course is the only intro to ZBrush you’ll ever need. Thanks to Ryan and the rest of the team for including the new features so quickly!

To view the course, subscribe to ZBrush Workshops

New Tutorial from Eat 3D: A Comprehensive Overview of ZBrush 4, 4R2, and 4R3

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Our friends from Eat 3D have just released a new ZBrush tutorial! This one is a comprehensive overview of all of the new features of ZBrush 4, 4R2, and 4R3. Here’s what they have to say about the new course:
“In this DVD, Michael Pavlovich takes up where he left off on the ZBrush 4 Comprehensive Video. With the release of ZBrush 4 R2, R2b, and R3 comes many new amazing features and Michael explores them in detail. He first starts off with an overview of Dynamesh and then goes into the many new Brushes. Next, Michael goes into using Noisemaker in R3 and 4 chapters on the exciting new Fibers System. Other topics include: Vector Displacement, Micromesh, Transpose, Materials, Wax Preview, and BPR Filters. Finally, Michael demonstrates the sculpting and painting of a multi-part pedestal for the cowboy.”

Since there have been a few updates in the past few months, this course is great for anyone who needs to be caught up to speed with the new features.

For more information or to order the DVD, visit Eat3d.com.

Check out additional tutorials from Eat 3d and other third party partners at Pixologic.com.

Introducing: The New ZClassroom

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We are pleased to announce the launch of the new and improved ZClassroom! This revamped section is easier to navigate and packed full of new and updated videos. And best of all, it’s available anytime and anywhere. All videos are compatible with your favorite mobile devices, so now you can learn ZBrush on the go, no matter where you are. Check back often because we will be adding additional tutorials on the most recent features added in ZBrush 4R3.

Visit Pixologic.com to experience the new ZClassroom today!

New ZBrush Tutorial

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Veteran ZBrush instructor Michael Defeo has joined forces with Schoolism to bring you a new ZBrush tutorial. He will be explaining how to use the many tools within ZBrush in the most efficient manner, as well as providing tips and tricks for everything from carving out forms to using textures. If you want to learn how to bring your 2D characters to life in 3D by using ZBrush, Michael’s class is for you. The live section is currently full, but enrollments are still open for the “Self-Taught” section.

Sign up for the Self-Taught section of ZBrush with Michael Defeo at Schoolism.com.

New ZBrush Tutorial from Eat 3D: Character Production

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Join veteran Eat 3D instructor Michael Pavlovich as he shows off many of the new features of the most recent versions of ZBrush. In this 6 1/2 hour video, Michael creates a cowboy character from scratch and completes the sculpt in ZBrush. Starting from the base mesh, to refined details and polypainting, he will show you how to get your character production ready. He then moves on to the clothing and accessories, and finishes with creating facial hair using FiberMesh and completes the final render using Best Preview Render (BPR).

If you’re looking to create an entire character using ZBrush, then this tutorial is exactly what you’re looking for.

Watch the video below for more information. To purchase the video, visit Eat3D.com.