Archive for the 'Pixologic News' Category

Page 3 of 21

ZBrush Workshop at NextEngine

EmailShare

120213-workshop

Join as at NextEngine headquarters for a presentation. In this session we will create a clay sculpture, then 3D scan it with the NextEngine scanner, import into ZBrush to add rich detail, then output the final creation from ZBrush to 3D printer.

Date
February 17th, 2012

Location
NextEngine, Inc.
401 Wilshire Blvd., Ninth Floor
Santa Monica, California 90401
(310) 883-1888

Start Time
12:00PM – 2:00PM
(30 minutes scanning with NextEngine, 90 minutes ZBrush)
Arrive at 11:00AM for food, drink, and to get clay for creating your very own sculpture.
Stay till 5:00PM if you want to play and learn some more from the NextEngine and Pixologic staff.

The Workshop
Step #1: Sculpt in Clay
Step #2: 3D Scan your creation
Step #3: Digitally Sculpt in ZBrush to add + refine detail
Step #4: 3D Print the final object

Space is limited, so send and email to rsvp@nextengine.com to save your seat and get more info.

New Turntable: Daniele Angelozzi

EmailShare

120210-turntable

Artist Daniele Angelozzi has recently provided a few turntables of his top row image of the Joker (see his thread at ZBC). The model was made using many of the powerful new features in ZBrush 4R2b.

“This was also the first model in which i used the FiberMesh feature to create hairs, and I had real fun with the grooming process that is really simple and straightforward. This also gave me the possibility to render the entire composition using the built in BPR render with the LightCap feature. The clothes were realized using a hand painted tilable texture as displacement, saving me from having too dense meshes on those Subtools.” —Daniele Angelozzi

View Daniele Angelozzi’s image at the ZBrush Turntable Gallery.

10th Annual VES Awards Recipients

EmailShare

120209-ves

Congratulations to all the artists at ILM that have participated in the creation of Rango!

The Visual Effects Society has announced the winners of the 10th Annual VES Awards. The annual event recognizes achievements in the visual effects industry in both film and television.

Rango, which used ZBrush heavily, was the big winner this year, ending the night with four awards:

  • Outstanding Visual Effects in an Animated Feature Motion Picture – Rango: Tim Alexander, Hal Hickel, Jacqui Lopez, Katie Lynch
  • Outstanding Animated Character in an Animated Feature Motion Picture – Rango: Frank Gravatt, Kevin Martel, Brian Paik, Steve Walton
  • Outstanding Created Environment in an Animated Feature Motion Picture – Rango: Main Street Dirt: John Bell, Polly Ing, Martin Murphy, Russell Paul
  • Outstanding Virtual Cinematography in an Animated Feature Motion Picture – Rango: The Dirt Saloon: Colin Benoit, Philippe Rebours, Nelson Sepulveda, Nick Walker

For a full list of the award winners, visit the Visual Effects Society website.

Congratulations Frank!!

“ZBrush has allowed me total freedom as a sculptor in a 3D world. Being able to take a model so much further than before sculpturally has been a dream come true. With ZBrush I believe I’ve come full circle with my goals in life.” —Frank Gravatt – ZBrush artist and creature modeler, Industrial Light and Magic

Check out our interview with ILM on the making of Rango. It’s packed full of images and inside info from the artists. For more interviews from the top artists and studios in the industry, take a look at our User Stories page.

New ZBrush Tutorial from Digital Tutors

EmailShare

120209-DT

This new course from Digital Tutors will go through the process of conceptualizing creatures with the help of ZBrush. The multiple features of ZBrush 4R2, including DynaMesh, ZSpheres, and ShadowBox can help you create the basics of a creature in minimal time, cutting down the final production time. This isn’t a step by step, but rather a discussion of the different methods you can use to create a creature as efficiently as possible.

To watch a preview and purchase the course, visit DigitalTutors.com.

For more courses from Digital Tutors and other online tutorial sites, visit our 3rd Party Page.

Waking a New kind of Lycan

EmailShare

3D Creature Sculpting
Luma pictures is no stranger to the Underworld franchise, having worked extensively on the previous three segments. The latest installment in the series, “Underworld: Awekening” showcases the prowess of an extremely talented team at the new Santa Monica facility.

The constant attention to detail and commitment to refinement, means the team is always finding new ways to implement design and technology throughout the creative process. Read more about it, and hear what VFX supervisor Vincent Cirelli had to say about new camera techniques at CG Society.

See the role ZBrush plays in the professional pipeline, and watch your favorite Lycans come to life.

ZBrush 4R2b Launched!

EmailShare

120123-zbrush4r2b

Now that Z4R2 has been put to the test by ZBrush users on many different system configurations and workflows, we found some ‘rough corners’ which we would like to polish. Therefore, we have released an update patch allowing you to take full advantage of the powerful features in Z4R2 now, without having to wait until Z5 is released.

But that’s not all! ZBrush4 R2b also includes exciting new features that are designed to push your artwork to ever greater heights! FiberMesh to create true 3D fibers, fur and hair which may be sculpted, painted, UV mapped and even exported to other applications.

  • New set of dedicated FiberMesh “Groom” brushes and corresponding Brush settings.
  • MicroMesh support to render fibers or single polygons as another 3D object.
  • New set of BPR filters and operators to greatly improve your final ZBrush renders.
  • BPR Global Shadow and Ambient Occlusion settings which simplify shadow management.
  • New Cavity Mixer which to define different material shaders based on the mesh cavities.
  • Improved small details creation through Alpha and Mask. Alphas may be placed using TransPose.
  • Surface Smoothness feature detects mesh curvature for Mask creation.
  • New global deformation with Transpose Curve deformation and UnClip.
  • Improved Mask operations with Shrink and Extend.
  • Topology editing additions: Group Mask and Edgeloop Mask Border.
  • New JPEG Exporter with Crop, Preview and adjustment settings.
  • Numerous improvements such as storing shadow information based on the camera point of view, preview of mesh Extraction, Auto Adjust Mode for perspective… and a lot more.

Click Here to view the FiberMesh Preview at ZBrushCentral.

Click Here to learn more about ZBrush 4R2b’s many other features.

Last but not least… In Z4R2b you’ll find two palettes that require the use of a plugin. One of these plugins, the NoiseMaker, was previously announced and will be coming your way within a couple weeks. The other is now being announced for the first time and is code named: QRemesher.

QRemesher is result of the collective efforts of both Pixologic and Verold. As it’s name suggests, it is a remeshing solution both automatic and guided. Stay tuned, for a February pre-release Alpha version of QRemesher, available for download and preview inside ZBrush 4R2b. Once completed, QRemesher will be available for purchase and download at Pixologic.com.

More news, and exciting updates will be made available in the weeks to follow. We look forward to seeing all of your exciting new artistic pursuits on the ZBrush Central Forum.

ZBrush4 R2b is a free update for all registered ZBrush users.

For anyone who already has ZBrush 4R2 installed, an Updater is available now in the Pixologic Download Center. Please carefully read the instructions that are provided with the Updater.

If you cannot install version 4R2 (because you never upgraded to it or did not save your installer), you will not be able to use the Updater. Instead, please submit a ticket in the Support Center. Choose the “Upgrades” department when prompted. Be sure to include any information that can help us locate your account so that we can assist you promptly.

New purchasers of ZBrush will receive version 4R2b directly and will not need to update.

Floating license customers will receive an email with special upgrade instructions before the end of January.

Documentation for the new version is installed with ZBrush 4R2b. You will find a Documentation folder within your ZBrush 4R2b folder, containing PDF files covering the new features in ZBrush 4, 4R2 and 4R2b. Online documentation is available at www.pixologic.com/docs/. We will also be adding new movies to the Education section at www.pixologic.com to demonstrate the new features and their use.

Should any issues arise, we have posted an FAQ and Troubleshooting thread for ZBrush 4R2b HERE.

Happy ZBrushing!

CG Society 2011 Top 20: ZBrush 4R2 2nd Overall

EmailShare

120112-top20

CG Society is a cornerstone in the digital art world. The site is a hotbed for talent, and serves as a showcase for what is happening and considered relevant in our industry.

The annual CG Retrospective celebrates the achievements of the men and women who make our industry so dynamic. The ranking is dictated by a public voting system striving to keep its ear to the street. This year, Pixologic’s ZBrush 4R2 is sitting in the number two spot overall. Let’s not forget ZBrush’s little sister, Sculptris holding down the number 16 spot! We are delighted and thrilled that both applications are considered among such tremendous competition.

Visit CGSociety.org for a full rundown of the nominees.

The fans have been supportive of Pixologic’s ZBrush in previous years, and helped push ZBrush into the Top 20 on more than one occasion. Having been nominated over the course of the last 5 years, we are grateful to all our supporters and community members on ZBrush Central for helping propel Pixologic and ZBrush into the number two spot this year.

Until next year, keep on ZBrushing.

Living life on the “Novedge”

EmailShare

120106-webinar

Join Novedge and The Pixologic Team on February 1, 2012 at 11 a.m., as they take you through this informative educational opportunity. This Webinar will highlight ZBrush and its effect on various industries.

Webinars are a great way to interact and communicate directly with The Pixologic Team. Take full advantage of access to the development team during in-depth question and answer time, and see the inner workings of what you can achieve inside ZBrush.

To enroll in this webinar, visit Novedge.com.

See you all there.

10th Annual VES Awards: Nominations Announced

EmailShare

120110-VES

Vancouver’s Image Engine has been nominated for the 10th Annual VES Awards. The Visual Effects Society recognizes the achievements of professionals in film, animation, commercials, special venues and video games.

This year, Image Engine has been nominated for “Outstanding Animated Character in a Live Action Feature Motion Picture” for their work on Universal Pictures Edvard/Adam from “The Thing”.

The competition is fierce, the likes of which include, Harry Potter and the Deathly Hallows Part 2-Ukrainian Ironbelly, Paul-“Paul” and finally, Rise of the Planet of the Apes-“Ceasar”.

If you are in the area, the 10th Annual VES Awards take place on Tuesday, February 7, 2012 at the Beverly Hilton Hotel. You can also catch the action broadcast on the ReelzChannel.

For the complete list of nominees, visit www.VisualEffectsSociety.com.

Turntable Gallery Updates

EmailShare

120110-turntable

ZBC favorite Jose Alves da Silva (user name zeoyn), has provided two new sculpts for his turntable gallery. Jose has developed these characters from the concept of the talented Jake Parker for Industria Mechanika. They will be available as kits to assemble and paint next year. Nice work Jose!

View Jose’s turntable gallery
Check out Jose’s user gallery at ZBrushCentral.com.